Course description

Unlock the full potential of your AI-generated artwork by animating it with professional 2D techniques! In Animate your Gen AI Characters for Games using Spine, you'll discover how to transform static characters and assets into lively, fluid animations using Spine, the industry-leading software for 2D game animation.

This course walks you through a complete process—from prepping your AI-generated art in Photoshop, to rigging and animating characters in Spine, and even enhancing them with eye-catching effects in After Effects. Whether you’re an indie developer, game artist, or designer, you'll gain the skills to breathe life into your creations, making your game world feel truly interactive.

What You’ll Learn:

  • Preparing AI Art: Learn to optimize and organize your AI-generated assets in Photoshop for flawless animation.

  • Rigging in Spine: A step-by-step guide on rigging characters and game assets in Spine to achieve smooth, adaptable animations.

  • Animation Techniques: Master essential animation principles and advanced methods to inject personality and movement into your characters.

  • VFX with After Effects: Create stunning visual effects to integrate into your animations, elevating your game's overall visual experience.

Who Should Take This Course:

  • Game designers and developers looking to add dynamic 2D animations to their projects.

  • Artists wanting to animate their AI-generated artwork for use in games.

  • Beginners curious about 2D animation, eager to learn how to bring their creations to life for interactive media.

By the end of this course, you’ll have a portfolio of polished animations and the confidence to integrate them into your own games, delivering immersive experiences to players. Let’s begin turning your AI-generated art into animated masterpieces!

What will i learn?

  • Efficient AI Art Preparation: Students will learn how to optimize and organize AI-generated artwork in Photoshop, making it ready for smooth animation in Spine.
  • Integration of VFX: Students will learn to enhance their animations with visually stunning effects using After Effects, adding an extra layer of polish to their
  • Rigging and Animation Mastery: Students will gain hands-on experience in rigging characters and assets in Spine, applying essential animation techniques to crea
  • Game-Ready Animation Workflow: By the end of the course, students will be able to implement a complete animation pipeline, turning AI art into interactive, poli

Requirements

  • Spine (Pro or Enterprise): You'll need a Spine license to rig and animate your characters. A Professional or Essential license is recommended for full feature access.
  • Adobe Photoshop: A subscription to Adobe Photoshop is required for preparing and optimizing your AI-generated artwork for animation.
  • After Effects (Optional): For those interested in adding visual effects to their animations, access to Adobe After Effects is highly recommended.
  • AI Art Generation Tool: You’ll need access to an AI art generation tool (such as DALL·E, MidJourney, or Stable Diffusion) for creating your initial assets before starting the animation process.

Pierrick Picaut

With more than 10 years of experience using Blender, a solid 3D generalist background and multiple successful Blender courses, currently senior animator at Amazon Games, I have been publishing educational content for over 8 years.I am a self taught 3D artist, so I know what it takes to learn this amazing craft. I have become a Blender foundation Certified trainer and my goal is to give you my passion for 3D and art through highly detailed, comprehensive and professionaly edited courses.

₹599

₹1799

Lectures

8

Skill level

Beginner

Expiry period

Lifetime

Certificate

Yes

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